Would you like to react to this message? Create an account in a few clicks or log in to continue.


Join to turn off ads
 
HomeLatest imagesRegisterLog in

 

 Weapon and Character Types

Go down 
2 posters
AuthorMessage
.sickling.
over 1000!
over 1000!
.sickling.


Number of posts : 1084
Age : 30
Registration date : 2008-10-25

Weapon and Character Types Empty
PostSubject: Weapon and Character Types   Weapon and Character Types EmptyWed Jan 07, 2009 1:10 am

Type: Clever (Skills/magic expert)
Str: 1
Vit: 1
Def: 2
Int: 6
Luk: 5
Spd: 3
Courage: Timid
Charm: Interesting
Intelligence: Smart
Diligence: Little
Understanding: Extensive
Quirk: Plays with his hands a little too much...
Preferred Weapon: Spell Book, Bow, Staff, Dagger

Type: Sneaky (Stealth and Firearms expert)
Str: 5
Vit: 1
Def: 1
Int: 1
Luk: 5
Spd: 4
Courage: Timid
Charm: Sexy
Intelligence: Idiot
Diligence: Little
Understanding: Fundamental
Quirk: Likes to act like a ninja a lot...
Preferred Weapon: Dagger, Claw, Bow, Firearm

Type: Lazy (Tank)
Str: 5
Vit: 6
Def: 6
Int: 1
Luk: 1
Spd: 1
Courage: Bad-Ass
Charm: Uninteresting
Intelligence: Idiot
Diligence: Callow
Understanding: Fundamental
Quirk: Likes to eat a lot...
Preferred Weapon: Gauntlet/Greaves, Axe, Hammer, 1H Sword/Shield

Type: Confident (Physical Damage Dealer)
Str: 7
Vit: 3
Def: 3
Int: 1
Luk: 3
Spd: 1
Courage: Ambitious
Charm: Interesting
Intelligence: Idiot
Diligence: Industrious
Understanding: Fundamental
Quirk: Sometimes gets a bit too hot-headed...
Preferred Weapon: Bow, 2H Sword, Axe, Hammer, Gauntlet/Greaves/Claw, Dagger, Spear/Lance

Type: That Guy (Balanced, Canon)
Str: 3
Vit: 3
Def: 3
Int: 3
Luk: 3
Spd: 3
Courage: Uninspired
Charm: Somewhat attractive
Intelligence: Kinda smart
Diligence: Self-persevered
Understanding: Basic
Quirk: Doesn't like talking...
Preferred Weapon: All

Please note that "Preferred Weapon" means that the character type is ABLE to train and use that weapon. That Guy can technically train and use all the weapons, but he's good at all of them, not great.

REVAMP: STAT EXPLANATION:
Str: Determines the amount of physical damage done. Also, each weapon requires a certain number of Str to use. Str can also be used to unlock certain paths (knock down doors, etc.)
Vit: Determines the amount of HP the character will have. 40 HP per Vit point.
Def: Determines the amount of physical damage absorbed.
Int: Determines the amount of special damage done. Also determines the amount of magical damage absorbed. Also, a number of Int is required to pass tests.
Luk: Determines the amount of SP/MP/TP the character will have, the drops at the end of a battle, and the overall percentage of critical hits (1 Luk = +0.2% critical hit rate).
Spd: Determines the order of moves. Higher Spd means that the character will move first. In the event of a tie, priority will be randomly determined.

Weapon Types:
Dagger/Twin Dagger: Weak, but fast and has a high critical hit rate.
1H Sword/Shield: Moderately weak, but fast and has a higher chance to avoid attacks with the added chance of a block.
2H Sword: Very strong, but slow.
2H Axe/2H Hammer: Extremely strong, but very slow and has a high critical hit rate.
Bow: Long range, moderately weak and has a medium fire rate, but has a high critical hit rate.
Claw/Gauntlet/Greaves: Fast and moderately strong. Some claws can also be used to cast spells.
Spear/Lance: Strong and has a long range.
Spell Book: Required for spells. Each spell book has its own properties (Increased Int, high critical hit rate, etc.)
Staff: Required for spells. Each staff has its own properties (Increased Int, high critical hit rate, etc.)
Firearm: Weak, but fast and has a long range. Has a decent chance for critical hits.
Item Thrower: Throws items from the inventory, therefore ammo is limited by the size of the inventory. Properties and strength depend on the item. Key items cannot be thrown.


Last edited by .sickling. on Tue Feb 24, 2009 1:35 am; edited 4 times in total
Back to top Go down
Cram
Admin
Admin
Cram


Number of posts : 946
Age : 30
Registration date : 2008-10-23

Weapon and Character Types Empty
PostSubject: Re: Weapon and Character Types   Weapon and Character Types EmptyWed Jan 07, 2009 3:20 am

Bonus Weapons

Guns: very weak, but extremely high fire rate and moderate chance for criticals (logest range weapon availiable)

Item Chucker: Very strong, average fire rate, moderate range, limited shots (throws etc. objects such as chunks of metal and stone)
Back to top Go down
http://xplodingbrain.omgforum.net
Cram
Admin
Admin
Cram


Number of posts : 946
Age : 30
Registration date : 2008-10-23

Weapon and Character Types Empty
PostSubject: Re: Weapon and Character Types   Weapon and Character Types EmptyWed Jan 07, 2009 4:33 am

Item chuckers have a special skill, The world! (only in the unofficial version of the game) The enemies freeze while you throw 24 knives at each person and finally ends with them being hit with flying steam rollers. Very Happy
Back to top Go down
http://xplodingbrain.omgforum.net
.sickling.
over 1000!
over 1000!
.sickling.


Number of posts : 1084
Age : 30
Registration date : 2008-10-25

Weapon and Character Types Empty
PostSubject: Re: Weapon and Character Types   Weapon and Character Types EmptyWed Jan 07, 2009 4:38 am

Cram wrote:
Item chuckers have a special skill, The world! (only in the unofficial version of the game) The enemies freeze while you throw 24 knives at each person and finally ends with them being hit with flying steam rollers. Very Happy

OH GOD!!! CAN'T STOP THE-

WRYYYYYYYYYYYYYYYYYYY!!!!!!!!!!!!!!!!!
Back to top Go down
Sponsored content





Weapon and Character Types Empty
PostSubject: Re: Weapon and Character Types   Weapon and Character Types Empty

Back to top Go down
 
Weapon and Character Types
Back to top 
Page 1 of 1
 Similar topics
-
» Weapon Specific Skills
» Character/Judgment thread (VVO)
» Aaron Character bios
» RP Character Sign Up/Creation Sheet
» Void World (RP Discussion + Character)

Permissions in this forum:You cannot reply to topics in this forum
 :: RPG/TextRPG Forum :: Chronicles of Templaria (Cram's RPG)-
Jump to: