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| | The Brawl Tier List | |
| | Author | Message |
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.sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: The Brawl Tier List Fri Dec 12, 2008 4:43 am | |
| Don't worry, if your favorite character is down low, TIERS R 4 QUEERS!
Top 1. Meta Knight (The "Fox/Falco" of Brawl) 2. Snake 3. King Dedede 4. Mr. Game & Watch 5. Falco 6. R.O.B. High 7. Marth 8. Wario 9. Lucario 10. Donkey Kong 11. Diddy Kong 12. Pikachu 13. Ice Climbers 14. Kirby 15. Pit 16. Wolf Middle 17. Toon Link 18. Olimar 19. Fox 20. Zelda 21. Zero Suit Samus 22. Bowser 23. Luigi 24. Peach 25. Ike 26. Sheik Low 27. Lucas 28. Ness 29. Mario 30. Pokémon Trainer 31. Samus 32. Yoshi 33. Sonic 34. Jigglypuff 35. Ganondorf 36. Link
Bottom 37. Captain Falcon
Last edited by .sickling. on Sat Dec 13, 2008 11:55 pm; edited 1 time in total | |
| | | Kudo Moderator
Number of posts : 538 Age : 30 Registration date : 2008-10-24
| Subject: Re: The Brawl Tier List Sat Dec 13, 2008 6:59 am | |
| pure speed is what makes Link so low down I guess (same as Ganondorf) Link has more flich time though
Capt. Falcon has the highest flinch time after missing an attack, that's what puts him so low
And Meta has a glitch type of speed if done perfectly for infinite combos (on heavy+ medium characters only, mostly only heavy) almost no flinch (except specials), recovery from almost anywhere (hence how I spiked a CPU THREE TIMES IN A ROW and it still got up with up B, it didn't even touch the ledge so the jumps weren't regained, just wtc)
funny how much lower pikachu and jigglypuff are (they, and Ness were Top 3 in 64 for infinite combos) | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: The Brawl Tier List Sat Dec 13, 2008 11:54 pm | |
| - Kudo wrote:
- pure speed is what makes Link so low down I guess (same as Ganondorf) Link has more flich time though
Capt. Falcon has the highest flinch time after missing an attack, that's what puts him so low
And Meta has a glitch type of speed if done perfectly for infinite combos (on heavy+ medium characters only, mostly only heavy) almost no flinch (except specials), recovery from almost anywhere (hence how I spiked a CPU THREE TIMES IN A ROW and it still got up with up B, it didn't even touch the ledge so the jumps weren't regained, just wtc)
funny how much lower pikachu and jigglypuff are (they, and Ness were Top 3 in 64 for infinite combos) Was it with Kirby? Because I don't consider his down aerial to be a spike, because there is very little hitstun and is easily recovered from (remember the tournament with R.O.B.?) | |
| | | Kudo Moderator
Number of posts : 538 Age : 30 Registration date : 2008-10-24
| Subject: Re: The Brawl Tier List Sun Dec 14, 2008 7:01 pm | |
| - .sickling. wrote:
- Kudo wrote:
- pure speed is what makes Link so low down I guess (same as Ganondorf) Link has more flich time though
Capt. Falcon has the highest flinch time after missing an attack, that's what puts him so low
And Meta has a glitch type of speed if done perfectly for infinite combos (on heavy+ medium characters only, mostly only heavy) almost no flinch (except specials), recovery from almost anywhere (hence how I spiked a CPU THREE TIMES IN A ROW and it still got up with up B, it didn't even touch the ledge so the jumps weren't regained, just wtc)
funny how much lower pikachu and jigglypuff are (they, and Ness were Top 3 in 64 for infinite combos) Was it with Kirby? Because I don't consider his down aerial to be a spike, because there is very little hitstun and is easily recovered from (remember the tournament with R.O.B.?) Actually, the TIP of Kirby's feet during a down Aerial is about as heavy a spike as ROB's down A (except it does less damage) The rest of it (as in the drill itself) doesn't count as a spike unless you can pull it off 2 times in a row before the enemy grabs the ledge (which is pretty much the only way I've perfectly spiked DDD to death, stupid super armor going up [actually there HAVE been times its worked on Meta Knight as well, just throwing him off at O% and spiking in that means but that only works 25% of the time, 5% on humans) because by the 2nd time they're half way between the ledge and the KO line with 0 jumps left (assuming it's a 2 jump character, that area is btw, just below where you can recover via means of a majority of the Up-B moves, including Aether) Edit: and last I still checked, Sheik was #1 in Melee, not Fox and Falco (whom Ness combos could easily defeat in Melee, let's just say the Relector doesn't work well against something aimed at the floor, nor PSI Flash...or a Ness who's cannonized himself at your face) | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: The Brawl Tier List Mon Dec 15, 2008 3:17 am | |
| - Kudo wrote:
- .sickling. wrote:
- Kudo wrote:
- pure speed is what makes Link so low down I guess (same as Ganondorf) Link has more flich time though
Capt. Falcon has the highest flinch time after missing an attack, that's what puts him so low
And Meta has a glitch type of speed if done perfectly for infinite combos (on heavy+ medium characters only, mostly only heavy) almost no flinch (except specials), recovery from almost anywhere (hence how I spiked a CPU THREE TIMES IN A ROW and it still got up with up B, it didn't even touch the ledge so the jumps weren't regained, just wtc)
funny how much lower pikachu and jigglypuff are (they, and Ness were Top 3 in 64 for infinite combos) Was it with Kirby? Because I don't consider his down aerial to be a spike, because there is very little hitstun and is easily recovered from (remember the tournament with R.O.B.?) Actually, the TIP of Kirby's feet during a down Aerial is about as heavy a spike as ROB's down A (except it does less damage) The rest of it (as in the drill itself) doesn't count as a spike unless you can pull it off 2 times in a row before the enemy grabs the ledge (which is pretty much the only way I've perfectly spiked DDD to death, stupid super armor going up [actually there HAVE been times its worked on Meta Knight as well, just throwing him off at O% and spiking in that means but that only works 25% of the time, 5% on humans)
because by the 2nd time they're half way between the ledge and the KO line with 0 jumps left (assuming it's a 2 jump character, that area is btw, just below where you can recover via means of a majority of the Up-B moves, including Aether)
Edit: and last I still checked, Sheik was #1 in Melee, not Fox and Falco (whom Ness combos could easily defeat in Melee, let's just say the Relector doesn't work well against something aimed at the floor, nor PSI Flash...or a Ness who's cannonized himself at your face) I've spiked with Kirby myself... and I haven't gotten the same results. Every time I spiked with R.O.B., no one had any chance of recovering. When I spiked Bowser at 78% with Kirby's down air (yes, with the tip of the first hit), he flew down for a little bit and was still able to perform his up Special. Check the tier list again. The latest tier list shows Fox and Marth tied for 1st, with Sheik in 3rd and Falco as 4th. | |
| | | seventhfonist425 Regular poster
Number of posts : 27 Registration date : 2008-12-08
| Subject: Re: The Brawl Tier List Mon Feb 09, 2009 8:12 pm | |
| Wow, Snake is a lot higher up than I thought. Captain Falcon is a fun character if you ask me. | |
| | | Kudo Moderator
Number of posts : 538 Age : 30 Registration date : 2008-10-24
| Subject: Re: The Brawl Tier List Tue Feb 10, 2009 2:26 am | |
| - seventhfonist425 wrote:
- Wow, Snake is a lot higher up than I thought. Captain Falcon is a fun character if you ask me.
fun, but highly impractical (as we saw when I played against you using Meta...that took long for me to win) EDIT: and please, stop necro posting, it's still highly looked down upon | |
| | | Pikachu Valiant poster
Number of posts : 205 Age : 31 Registration date : 2008-10-28
| Subject: Re: The Brawl Tier List Sat Feb 14, 2009 6:16 am | |
| Top 1. Meta Knight (The "Fox/Falco" of Brawl) 2. Snake <--- EH?! 3. King Dedede 4. Mr. Game & Watch 5. Falco 6. R.O.B.
High 7. Marth 8. Wario 9. Lucario 10. Donkey KongEH?! 11. Diddy Kong 12. Pikachu 13. Ice Climbers 14. Kirby 15. Pit 16. Wolf
Middle 17. Toon Link 18. Olimar 19. Fox 20. Zelda 21. Zero Suit Samus 22. BowserEH?!] 23. Luigi 24. Peach 25. Ike 26. Sheik
Low 27. Lucas Srsrly what the fuck? 28. Ness 29. Mario 30. Pokémon Trainer 31. Samus 32. Yoshi 33. Sonic 34. Jigglypuff 35. Ganondorf 36. Link
Bottom 37. Captain Falcon Falcon punch does not prevail.
My 2 cents are in bold. | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: The Brawl Tier List Sat Feb 14, 2009 7:10 am | |
| REASONS:
Top 1. Meta Knight (The "Fox/Falco" of Brawl): He has no lag on almost all of his attacks. Combined with ridiculous priority, nobody can really fight him. 2. Snake: Superior camping strategies, projectiles, and ridiculous priority on tilts. 3. King Dedede: Longest grab range in the game. 'Nuff said. 4. Mr. Game & Watch: High priority on aerials, and decent comboing game. 5. Falco: Fast, strong, and one of two characters with an insta-spike. 6. R.O.B.: Superior projectiles. High 7. Marth: All-around good. 8. Wario: Incredible air game, since he moves around in the air easily. 9. Lucario: His power spikes to ridiculous levels. 10. Donkey Kong: Heavy priority on aerials, plus lots of spikes. His speed is decent, too. 11. Diddy Kong: Small, fast, annoying. Plus, bananas. 12. Pikachu: Small, fast, high priority on aerials. 13. Ice Climbers: Infinite grab combos, plus arguably the strongest characters in the game (they have to do a double-attack, though) 14. Kirby: Great air game. 15. Pit: Arrow spamming, wings, spammy A, WHAT DOESN'T HE HAVE? Well, priority. 16. Wolf: Strong and has high priority, but difficult-to-use recovery. Middle 17. Toon Link: All-around projectiles, but high-startup lag on lots of attacks. Good air game. 18. Olimar: Tiny, and packs a huge punch. One of two characters with an insta-spike. Abysmal recovery, however. 19. Fox: He's been watered down since Melee. A lot. Lessened priority, no more infinite combos, and overall difficult to land attacks with. 20. Zelda: Floaty, but has strong, high-priority attacks. Terrible air game. 21. Zero Suit Samus: Fast, and has very powerful attacks. Suffers from speed like Fox, though. 22. Bowser: His attacks are actually fast, but the ending lag makes him highly punishable. 23. Luigi: Very powerful (overpowered), but abysmal recovery. 24. Peach: Lessened priority from Melee. 25. Ike: Too slow. 26. Sheik: Attacks no longer pack a punch. Low 27. Lucas: Abysmal recovery. 28. Ness: Abysmal recovery. 29. Mario: Nothing special about him, that's why. 30. Pokémon Trainer: Stamina system for Pokemon forces switches, thus giving the opponent KOs. 31. Samus: Strong, but almost all attacks are incredibly hard to land. 32. Yoshi: Low priority. He does counter Meta Knight, though. 33. Sonic: Inability to KO hurts Sonic a lot. 34. Jigglypuff: I really don't know why she's here. Incredible air game (the best there is). 35. Ganondorf: Sluggish attacks. But he's the strongest character in the game. 36. Link: Sluggish attacks, and NOT the strongest character in the game.
Bottom 37. Captain Falcon: Horrible recovery, abysmal priority, terrible startup and finishing lag on practically every attack. Anyone who manages to KO a competent player with Captain Falcon deserves kudos. | |
| | | Kudo Moderator
Number of posts : 538 Age : 30 Registration date : 2008-10-24
| Subject: Re: The Brawl Tier List Sat Feb 14, 2009 7:05 pm | |
| [quote=".sickling." Bottom 37. Captain Falcon: Horrible recovery, abysmal priority, terrible startup and finishing lag on practically every attack. Anyone who manages to KO a competent player with Captain Falcon deserves kudos.[/quote]
unless the competent player accidentally rolls into a Falcon Punch, and chances are, that punch is going to get grabbed before any infinite potential energy is released | |
| | | Pikachu Valiant poster
Number of posts : 205 Age : 31 Registration date : 2008-10-28
| Subject: Re: The Brawl Tier List Sat Feb 14, 2009 7:15 pm | |
| - Kudo wrote:
- [quote=".sickling."
Bottom 37. Captain Falcon: Horrible recovery, abysmal priority, terrible startup and finishing lag on practically every attack. Anyone who manages to KO a competent player with Captain Falcon deserves kudos. unless the competent player accidentally rolls into a Falcon Punch, and chances are, that punch is going to get grabbed before any infinite potential energy is released[/quote] Computers have falcon punched me several times on my accidents. -Mutters- >_>. | |
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