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| | Monsters/Bosses | |
| | Author | Message |
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.sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Monsters/Bosses Sat Jan 03, 2009 6:37 pm | |
| Boss Types: Monster: A regular enemy normally found around the school. Rare Monster: A hard-to-find enemy that usually has something special when beaten. Semi-Boss: An enemy critical to the storyline. Usually holds a key item or the sort. Tougher than the normal enemy. Boss: An especially tough enemy normally critical to the storyline. Recruitable: Beating this enemy will add them to your party. Fated Encounter: An incredibly strong enemy that will ultimately test your limits. Dying as a result from encountering this enemy does not result in a game over.
Enemy Attack Types: Physical: This enemy will attack in purely physical attacks and skills. Magical: This enemy will attack in mostly magic attacks. However, they will attack with weak physical attacks if you get too close. Physical/Magical: This enemy will attack in mostly physical blows but can deal powerful magical attacks as well. Magical/Physical: This enemy attacks with mostly magical attacks but can deal powerful physical blows as well.
BOSS: Combat Booklet Level: 1 Property: None HP: 10 SP: 5% Str: 0 Vit: 1 Def: 6 Int: 6 Luk: 0 Spd: 1 Description: Your first "enemy," it's a floppy instruction booklet that teaches you how to fight. Better learn from it! Skills: Auto Level 5 (You jump to this level when defeating this enemy)
MONSTER: Thug Level: 5 Property: Wind HP: 70 SP: 10% Str: 6 Vit: 1 Def: 8 Int: 2 Luk: 2 Spd: 2 Weapon: Small Knife (Physical) Description: A dirty low-life that feeds off of the scum in the school. Attacks anything that makes eye contact, and is highly unintelligent. Skills: None
MONSTER: Female Thug Level: 5 Property: Wind HP: 60 SP: 20% Str: 2 Vit: 1 Def: 4 Int: 6 Luk: 2 Spd: 3 Weapon: Crude Stick (Magical) Description: Another cruel, vicious ruffian. However, this one seems to be able to barely communicate. Skills: Gust
MONSTER: Nerd/Dork/Geek Level: 7 Property: Wind/Fire/Electric HP: 70 SP: 30% Str: 1 Vit: 2 Def: 7 Int: 12 Luk: 8 Spd: 5 Weapon: Math Book/Science Book/Computer Manual (Magical) Description: An unusually smart student whose mind is packed with formulas and mathematical equations. Has very little social ability. Skills: Nerd: Wind Blade Gust
Dork: Fire Ball Flame Burst
Geek: Zap Shock
MONSTER: Jock Level: 7 Property: Fire HP: 140 SP: 10% Str: 12 Vit: 4 Def: 9 Int: 5 Luk: 1 Spd: 3 Weapon: Unarmed (Physical) Description: A student enrolled in the football team, they're all brawn but no brain. Careful, though, they work out daily and those muscles are huge. Skills: Punch: Punch an enemy, hard. Effect: 20-25 additional damage. | SP Cost: 2% | Cooldown: 6 sec
BOSS (Recruitable): Arnett: Level: 8 Type: Sneaky Property: Wind Stats: HP: 760 SP: 50% Str: 15 Vit: 19 Def: 10 Int: 10 Luk: 21 Spd: 20 Weapon: Twin Snake Dagger (Twin Dagger) Description: A normally lazy person, Aaron can be found wandering the school. He enjoys surfing the internet and cracking jokes. Don't mistake him for pure laziness, however: he is peerless when it comes to speed and agility in combat. Role: Critical Hit Expert Skills: Critical Plus Critical Slash Flurry Agility [Level 1]
FATED ENCOUNTER (Unavoidable): Anonymous Figure (Kudo) Level: Unknown Type: That Guy Property: Dark HP: 8,600 SP: 100% Str: 80 Vit: 80 Def: 80 Int: 80 Luk: 80 Spd: 95 Weapon: Nandaiyo (2h Sword) Description: A shady figure that hunts the newly formed Shades with relentless efficiency. Claiming to be a "Shade-hunter," he challenges you to a battle, thinking you opened the portal to Dusk, the Shade world. He is low profile and is on his own quest of some kind. Little else is known about him. Role: All-out Damage Dealer Skills: Darkness Nova Mind Crush: Use almighty powers to utterly crush the enemy. Effect: Instant, unblockable death to target. | SP Cost: 0% | Cooldown: 2 sec Block: Prevents escape. Innate skill.
FATED ENCOUNTER (Optional Boss): Eri-Kun Level: Unknown Type: Confident Property: Dark HP: 20,000 SP: 200% Str: 250 Vit: 500 Def: 210 Int: 288 Luk: 209 Spd: 210 Weapon: Raven Gauntlets (Gauntlets) Description: A girl much older than you, she nurses you back to health after the battle with Kudo. While seemingly brazen and outspoken, Eri has a nurturing side, although her allegiance is unknown. She is extremely powerful, and her skill and prowess in battle is unmatched. She will accept a challenge from you at any time. Skills: (Bolded skills share the same cooldown slot) Symphony of the Undying (Ultimate attack): Engulf the entire field in a massive blast of energy. Effect: 9500-11000 additional damage. | Range: Field SP Cost: 20% | Cooldown: 1 min Overwinter: Shower the field in a massive icicle storm, deep-freezing everything. Effect: 5000-5500 additional Ice damage, 50% chance to freeze all enemies. | Range: Field | SP Cost: 10% | Cooldown: 50 sec Magma Storm: Deluge the entire field in a pillar of all-consuming fire, scorching your opponents. Effect: 6000-5000 additional Fire damage, 20% chance of a Lethal burn all enemies. | Range: Field | SP Cost: 10% | Cooldown: 50 sec Zephyr: Blast an opponent with razor-like blades of wind. Effect: 6000-6500 additional damage. Range: 25 meters. | SP Cost: 8% | Cooldown: 40 sec Hyperwatt: Blast an opponent with incredible surges of electricity. Effect: 6700-7500 additional damage, 30% chance to paralyze. | Range: 25 meters. | SP Cost: 8% | Cooldown: 40 sec Balzac: Summon bizarre energies to infect the opponent. Effect: Inflicts random status ailment (except death) on a opponent. | SP Cost: 8% | Cooldown: 45 sec God Hand: Crush the target with a massive fist. Effect: 8000-8500 additional damage. | SP Cost: 5% | Cooldown: 25 sec SP Charge: Charge your energy. Effect: Regain all SP. | SP Cost: N/A | Cast Time: 15 sec | Cooldown: 4 min Concentrate: Focus your energy. Effect: Doubles damage of next physical attack. Effects cannot stack. | SP Cost: 4% | Cooldown: 2 sec Reaper's Call: Summon the Grim Reaper to steal the souls of one of your enemies. Effect: Removes a random party member (except MC) for 1 minute. | SP Cost: 20% | Cooldown: 8 min Mute: Use your powers to cancel the casting of spells. Effect: Target cannot use spells or skills. | Range: 50 meters | SP Cost: 15% | Cooldown: 4 min Afflict: Infect an opponent with deadly energies. Effect: Inflict Lethal poison on one enemy. | Range: 40 meters Orion Throw: toss the enemy around while punishing them with critical blows! (Deals 75% hp damage) Hp cost: 215 Last Stand: Use your last remaining bit of will power to strengthen your soul. Effect: Doubles all stats except HP as long as HP is below 10%. | Innate skill.
MONSTER: Shade Level: 9 Property: Dark HP: 190 SP: 20% Str: 18 Vit: 5 Def: 16 Int: 12 Luk: 12 Spd: 18 Weapon: Shadow Talons (Physical) Description: A black, mysterious enemy borne from unknown energies. It appeared after the portal to darkness was re-opened. It is utterly relentless and tenacious, and seems intent on killing you. It attacks with its claws, which can rip through solid steel. It also has an uncanny ability to possess living and inanimate objects. Skills: Shadow Claw: Slash an enemy with a claw darkened with evil. Effect: 50-60 additional Dark damage. | SP Cost: 8% | Cooldown: 8 sec Fear: Has a 5% chance of inflicting fear status when attacking. Shadow Crawl: Turn into shadow form, making you invincible as you crawl to another place on the map. Effect: Invincibility until re-entry. | SP Cost: 10% | Cooldown:10 sec
MONSTER: Alpha Shade Level: 9 Property: Dark HP: 140 SP: 40% Str: 2 Vit: 3 Def: 12 Int: 18 Luk: 16 Spd: 21 Weapon: Shadow Energy (Magical) Description: A black, mysterious enemy borne from unknown energies. Unlike its counterpart, which attacks by slashing, Alpha Shades provide ranged backup with magical attacks. It cowardly flees once it is outnumbered. Skills: Shadow Beam: Attack an enemy with a blast of dark energy. Power: 50 | Cast Time: 0.5 sec | SP Cost: 8% Fear: Has a 5% chance of fear status when attacking. Shadow Crawl
MONSTER: Ryunda Level: 10 Property: Fire HP: 200 SP: 10% Str: 24 Vit: 5 Def: 18 Int: 9 Luk: 0 Spd: 20 Weapon: Claws/Fangs (Physical) Description: A dog-like creature with red fur from the Shade realm. It has four limbs, with 6 huge, razor sharp claws on each paw. Its face is like a lion's, except with a much larger mouth lined with viciously sharp fangs. Skills: Maul: Attack an enemy with a vicious swipe. Effect: 70-100 additional damage and 30% chance of Minor bleed status. SP Cost: 5% Cooldown: 10 sec
MONSTER: Soraul Level: 10 Property: Wind HP: 180 SP: 50% Str: 18 Vit: 4 Def: 10 Int: 10 Luk: 19 Weapon: Talons (Physical) Description: A hawk-like animal with a long body and two, broad wings born from the Shade world. Its two legs are scaly and have enormous talons at the feet, easily capable of slashing through concrete. It also has a sharp beak, along with a long, whiplike tail. Skills: Agility
RARE MONSTER: Golden Bunny Level: 12 Property: Light HP: 1,000 SP: 0% Str: 0 Vit: 25 Def: 36 Int: 36 Luk: 0 Spd: 200 Weapon: Nothing Description: A fluffy bunny with golden fur. It's completely innocuous and harmless. Skills: Run Away: Don't fail me now, legs! Effect: Flee the battle in 8 seconds unless you take 150 HP damage. SP Cost: 0% Cooldown: 2 sec EXP Reap 5x: 5 times the EXP normally gained when defeating this enemy. Money 5x: 5 times the money dropped when defeating this enemy.
SEMI-BOSS: Encounter: 1 Screamer Shade Level: 15 Property: Dark HP: 800 SP: 50% Str: 28 Vit: 20 Def: 29 Int: 33 Luk: 18 Spd: 30 Weapon: Shadow Energy/Shadow Talons (Magical/Physical) Description: A powerful enemy borne from unknown energies. A more powerful type of Shade, it possesses large wings and a special body that allows it to emit harsh cries that create damaging sound waves to injure enemies. Its vocal chords need to be extracted as an ingredient for a Shade antitoxin. Skills: Scream: Release a harsh cry. Power: 80 | Cast Time: 0.2 sec | MP Cost: 5% | Cooldown: 8 sec Agility
MONSTER: Buranka Level: 13 Property: Wind HP: 440 SP: 20% Str: 28 Vit: 11 Def: 36 Int: 11 Luk: 1 Spd: 10 Weapon: Large Body (Physical) Description: A large, tortoise-like animal born from the Shade realm that is incredibly vicious and territorial. Its body is covered with a heavy, impenetrable shell that protects it from most harm, but also slows its movement. Skills: Charge: Run straight at an enemy and barrel right through them, dealing multiple hits. Effect: 5 consecutive hits. | SP Cost: 3% | Cooldown: 8 sec
BOSS (Recruitable): Aimee Level: 15 Type: Clever Property: Light Stats: HP: 1,200 SP: 80% Str: 8 Vit: 30 Def: 25 Int: 38 Luk: 26 Spd: 29 Weapon: Magic Staff (Staff) Description: A vivacious, energetic girl that also has an extreme liking for cats. She can be found wandering around the school, hunting for Shades. While she excels in healing ability, she does not hesitate to use offensive spells. She believes you are the one responsible for the sudden appearance of Shades around the school. Role: Healer Skills: Heal [Tier 1] Light Beam Purify
BOSS (Recruitable): Mako (Cram) Level: 16 Type: Lazy Property: Lightning HP: 2,040 SP: 70% Str: 40 Vit: 51 Def: 33 Int: 21 Luk: 12 Spd: 20 Weapon: Straight Sword + Iron Gauntlet (1H Sword + Shield) Description: A confident, yet lazy student whose power somewhat makes up for his shortcomings (smarts). He is Eri's younger brother. He can be found wandering the school, hunting for Shades (and snacks). He believes you are the cause of the Shades. Role: Tank Skills: Old One: Use the power of age to weaken your opponent. Effect: Inflict enervation on one opponent. | SP Cost: 5% | Cooldown: 50 sec Last Stand: I'll never be defeated! NEVER!!! Effect: Doubles Def and Str during the last 10% of HP. | Innate skill. Concentrate: Focus your power. Effect: Double the damage of the next physical attack. Effects cannot stack. | SP Cost: 2% | Cooldown: 3 sec Chi Blast: Unleash the power of chi in a powerful blast against an opponent. Effect: 300-800 additional physical damage, 50% chance to stun. | Range: 20 meters. | HP Cost: 25 | Cooldown: 15 sec
MONSTER: Encounter: 15+ Swarmer Shade Level: 18 Property: Dark HP: 120 SP: 0% Str: 18 Vit: 3 Def: 6 Int: 4 Luk: 8 Spd: 15 Weapon: Shadow Fangs (Physical) Description: An enemy born from unknown energies. A tiny, insect-like Shade that attacks with fangs steeped in an unknown, venomous toxin. Although they are tiny and weak individually, they are rarely found alone and almost always attack in swarms of 15 or more. Skills: Venomous: 10% chance to inflict Lethal poison each successful hit. Innate skill.
MONSTER: Yeti Level: 20 Property: Ice HP: 740 SP: 0% Str: 36 Vit: 21 Def: 29 Int: 11 Luk: 4 Spd: 25 Weapon: Claws (Physical) Description: A large, hulking beast told in fables to live in icy mountains. The re-appearance of the Shades seems to have made their appearance much more common. Areas of the school tend to snow where Yetis are present. Skills: Berserk: Release the rage within. Effect: 50% damage increase when HP is 10% or below. | Innate skill. Bleed: Has a 5% chance to inflict Medium bleed on each successful hit.
MONSTER: Basilisk Level: 20 Property: Wind HP: 600 SP: 50% Str: 30 Vit: 15 Def: 16 Int: 21 Luk: 22 Spd: 35 Weapon: Fangs (Physical) Description: A huge, massive green snake. Their fangs are highly poisonous and corrosive, with a single drop able to disintegrate a soda can to dust. The re-appearance of the Shades seems to have reawakened this once long-dead species. Skills: Poison Fang: Bite an enemy with poisonous fangs. Effect: 90-100 additional damage, 40% chance for Medium poison. | SP Cost: 10% | Cooldown: 35 sec Tail Smack: Whip enemies with your massive tail. Effect: 20-30 additional damage to targets directly in front of you. | Range: 10 meters in a half-circle. | SP Cost: 5% | Cooldown: 6 sec
MONSTER: Spark Plug Level: 23 Property: Electric HP: 620 SP: 50% Str: 33 Vit: 15 Def: 20 Int: 39 Luk: 12 Spd: 49 Weapon: Electricity (Magical/Physical) Description: An electrical component possessed by a Shade. They are far more dangerous in this form than when they were ordinary appliances. They normally take the form of cell phones. Skills: Overload: Fry an enemy with excessive electricity. Effect: 100-130 additional Electric, magical damage. | Range: 20 meters. | SP Cost: 8% | Cooldown: 14 sec Zap Rush: Charge your body with electricity, then charge at the enemy. Effect: 50-80 additional Electric, physical damage, deal damage in front of you as you move. | Range: 45 meters (distance traveled). | SP Cost: 10% | Cooldown: 20 sec Paralysis: 10% chance of paralyze status on each successful attack.
Last edited by .sickling. on Thu Apr 02, 2009 3:12 am; edited 51 times in total | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Sun Jan 04, 2009 1:37 am | |
| Wow, only level 30 creatures and the first post is too big.
MONSTER: Nekomata Level: 25 Property: Dark HP: 800 SP: 50% Str: 35 Vit: 20 Def: 25 Int: 29 Luk: 32 Spd: 43 Weapon: Claws/Fangs (Physical) Description: A household feline possessed by a Shade. With acute senses and agility, they still possess the quickness and restlessness of their previous forms. They have grown to become human-sized and bloodthirsty, with viciously sharpened claws and fangs ready to rend the flesh off of humans. Skills: Cat Scratch: Attack the opponent with a flurry of strikes. Effect: Attack 3 times with 1.2x the damage of a normal hit. SP Cost: 5% | Cooldown: 18 sec Flying Swallow: Leap into the air and lunge at the opponent's neck. Effect: 160-240 additional Dark damage. SP Cost: 10% | Range: 15 meters | Cooldown: 20 sec
SEMI-BOSS: Encounter: 3 Shade Knight Level: 30 Property: Dark HP: 1,200 SP: 100% Str: 44 Vit: 50 Def: 48 Int: 24 Luk: 32 Spd: 35 Weapon: Shadow Blade (Physical) Description: An enemy borne from unknown energies. A powerful form of Shades, Shade Knights are toughened, armored forms of Shades. Possessing bodies as hard as steel and weapons powerful enough to slice a person into pieces, Shadow Knights are more than a match for most students. Skills: Gut Slash: Slash an opponent across the stomach, inflicting great damage and stunning them. Effect: 400-450 additional damage, 20% chance of bleed, 60% chance of stun. | SP Cost: 20% | Cooldown: 22 sec Fear: Has a 5% chance to inflict fear status on each successful attack. Bleed: Has a 5% chance to inflict bleed status on each successful attack. Critical Slash
MONSTER: Level: 30 Drained Soul Property: Dark HP: 1 SP: 0% Str: 74 Def: 0 Vit: 1 Int: 0 Luk: 70 Spd: 39 Weapon: Shadow Claws (Physical) Description: An unfortunate soul taken from its resting place and drained of life by the Shades. They have almost no physical body or shell, so they are incredibly fragile. However, their fragility is well offset by incredible attack power, making their very nature lethal. Skills: Fear: Has a 10% chance to cause fear status on each successful attack. Weak: Has a 10% chance to cause enervation on each successful attack.
RARE MONSTER: Level: 31 Wisp Property: Wind HP: 5,000 SP: 0% Str: 0 Vit: 50 Def: 50 Int: 50 Luk: 0 Spd: 200 Description: A gust of wind possessed by a Shade. It's unknown why a Shade would take on such a weak and useless form. Skills: Flee: RUN!!! Effect: Flee the battle in 1 minute. | SP Cost: 0% | Cooldown: N/A EXP Reap 10x Money 10x
BOSS (Recruitable): Tina Level: 33 Type: Clever Property: Fire HP: 3,680 SP: 100% Str: 13 Vit: 72 Def: 43 Int: 77 Luk: 56 Spd: 59 Weapon: Pyroticus (Spell Book) Description: A girl whose short stature is easily overshadowed by her aptitude in the magical arts. She loves reading. So much, that in fact, she reads even while fighting. She's among the smartest at Templar High, and her quick wit gets her out of many situations. Role: Magical Damage Dealer Skills: Fire Blast Magma Pillar Flame Armor [Level 1] Crag Press [Level 1] Flicker [Level 1]
MONSTER: Level: 33 Shade Hunter Property: Light HP: 900 SP: 100% Str: 52 Vit: 33 Def: 43 Int: 33 Luk: 42 Spd: 44 Weapon: Concealed Blades (Physical) Description: A hooded and cloaked collective part of a mysterious clan claiming to be descendants of the heroes who first vanquished the Shades. They are all but zealous to their one quest: what seems to be the utter annihilation of all Shades. Pulled by blind devotion, they destroy anyone who endangers their ultimate goal. Skills: Absolution (Physical): Destroy your enemy in a slash of punishing light. Effect: 200-250 additional Light damage. | SP Cost: 10% | Cooldown: 6 sec Petrification: Has a 3% chance to inflict petrify status on each successful attack.
MONSTER: Level: 33 Shade + Property: Dark HP: 990 SP: 50% Str: 53 Vit: 34 Def: 40 Int: 49 Luk: 45 Spd: 49 Weapon: Shadow Claws (Physical) Description: An enemy borne from unknown energies, a resident of Dusk. Being intelligent creatures, Shades learn from previous experience to adapt and grow more powerful in the process. These Shades are a result of the ensuing evolution of the ever-changing creatures of Dusk. Skills: Shadow Rend: Tear across an opponent with shadowy energies. Effect: 325-350 additional damage. | SP Cost: 10% | Cooldown: 8 sec Fear: Has a 5% chance to inflict fear on each successful attack. Shadow Crawl
BOSS: Encounter: 1 Faceless Shade Level: 35 HP: 50 SP: 200% Str: 0 Vit: 1 Def: 0 Int: 70 Luk: 53 Spd: 54 Weapon: Shadow Energy (Magical) Description: A mysterious Shade borne from unknown energies. Everything about it is an enigma. Almost nothing affects it: everything passes through its wisplike body. Its weight allows it to move extremely fast. Skills: Negate Attacks: All attacks received only deal 1 damage. Innate skill. Shadow Beam: Blast an enemy with a small beam of darkness. Effect: 100-120 additional damage. | Range: 30 meters | SP Cost: 5% | Cooldown: 4 sec Shadow Blast: Engulf an enemy in dark energy. Effect: 250-400 additional damage. | Range: 25 meters | SP Cost: 10% | Cooldown: 10 sec Shadow Rain: Pelt the area with blasts of pure darkness. Effect: 100-120 additional damage. | Range: Entire field | SP Cost: 20% | Cooldown: 30 sec Shadow Charge: Use dark powers to re-charge your lost energy. Effect: Regain all SP. | SP Cost: N/A | Cooldown: 1 min
MONSTER: Level: 36 Sycronus HP: 1,080 SP: 50% Str: 63 Vit: 47 Def: 49 Int: 40 Luk: 53 Spd: 54 Weapon: Scythe Arm (Physical) Description: An enemy borne from unknown energies, a resident of Dusk. A vicious, predatory creature with a massive blade for an arm, its long, sprightly body which allows it to agilely leap anywhere. Skills: Soul Reap: Rend the very soul out of an enemy. Effect: 400-480 additional damage, 30% chance of enervation. | SP Cost: 10% | Cooldown: 8 sec Energy Cutter: Hurl circular blades of energy at an opponent. Effect: 5 blades deal 1.2x normal damage. | Range: 40 meters | SP Cost: 15% | Cooldown: 8 sec Bleed: Has a 5% chance to inflict Lethal bleed status on each successful attack.
MONSTER: Level: 36 Shadow Book Property: Dark HP: 980 SP: 150% Str: 4 Vit: 34 Def: 39 Int: 62 Luk: 45 Spd: 50 Weapon: Spells (Magical) Description: A book telling of lost power and magic possessed by a Shade. It has all the spells the book previously had at its disposal. Where could it have come from? Skills: Flame Ball: Launch a ball of flame at the enemy. Effect: 20% chance to inflict Medium burns. | Power: 80 | Property: Fire | Cast Time: 0.9 sec | Cooldown: 4 sec | SP Cost: 8% Ice Ball: Launch a ball of ice at the enemy. Effect: 20% chance to freeze. | Power: 80 | Property: Ice | Cast Time: 0.9 sec | Cooldown: 4 sec | SP Cost: 8% Wind Blast: Blast an enemy with razor-like wind. Effect: 20% chance to stun. | Power: 80 | Property: Wind | Cast Time: 0.9 sec | Cooldown: 4 sec | SP Cost: 8% Lightning Ball: Launch a ball of electricity at the enemy. Effect: 20% chance to paralyze. | Power: 80 | Property: Electric | Cast Time: 0.9 sec | Cooldown: 4 sec | SP Cost: 8%
MONSTER: Level: 40 Shade Hunter Elite Property: Light HP: 1,200 SP: 100% Str: 68 Vit: 43 Def: 46 Int: 46 Luk: 54 Spd: 55 Weapon: Concealed Blade (Physical) Description: Members of the same mysterious clan, the Shade Hunter Elite is garbed with red attire, rather than the usual white. Shade Hunter Elites are part of a special sect within the clan that denotes higher rank, due to their greater skill in battle. Skills: Absolution +: Annihilate an enemy with a blow filled with purifying light. Effect: 500-540 additional Light damage. | SP Cost: 10% | Cooldown: 8 sec Subdue: Stab the enemy in a weak spot, stunning them. Effect: 100-120 additional Light damage, 80% chance to stun. | SP Cost: 15% | Cooldown: 15 sec Petrification: 5% chance to petrify on each successful hit.
BOSS (Recruitable) Level: 43 Miro Type: Sneaky Property: Wind HP: 4,600 SP: 100% Str: 94 Vit: 110 Def: 83 Int: 88 Luk: 60 Spd: 72 Weapon: Jihatzu-Komo (Spear) Description: A eccentric and quirky student, he wields a powerful spear and the skill to use it. Although he often gets distracted (a lot) by all the little things in the world, he is an essential member to your quest. The only problem is, you have to "convince" him first. Skills: Impale (Physical): Impale an enemy on your spear and fling them away. Effect: 800-1000 additional damage. | Range: 5 meters | SP Cost: 8% | Cooldown: 8 sec Flying Debris (Physical): Summon large pieces of rubble and fling them at the opponent. Effect: 650-800 additional damage. | Range: 25 meters | SP Cost: 10% | Cooldown: 10 sec Nogeki (Physical): Swing your spear in a wide arc. Effect: 150-200 additional damage, knock enemies into air. | Range: 5 meter half-circle | SP Cost: 8% | Cooldown: 10 sec Rush (Physical): Dash forward in mid-air, impaling a mid-air target. Effect: 2100-3500 additional damage, mid-air opponent only. | Range: Unlimited | SP Cost: 15% | Cooldown: 10 sec Razor Wind (Magical): Summon a windstorm in a small area containing sharp blades of wind. Power: 20 | AoE (Area of Effect): 10 meter circle | Damage: 500-600 additional Wind damage every half-second for 10 seconds. | Cast Time: 1.9 sec | SP Cost: 15% | Cooldown: 15 sec Wind Blade (Magical) Sharpen Wind Armor [Level 2]
BOSS: Level: 52 High Shade: Xesh Property: Dark HP: 9,160 SP: 150% Str: 121 Vit: 129 Def: 92 Int: 99 Luk: 101 Spd: 111 Weapon: Shadow Claws (Physical/Magical) Description: A female High Shade, Xesh was once a student, before being possessed. Much more powerful than regular Shades, High Shades play a leadership role on other Shades. Highly sarcastic, sadistic, and downright evil, Xesh has no reminiscence or resemblance of her former self, but it's not like she cares, anyway. With her soul tainted to the blackest of black, her whims often cater to the gruesome side of the spectrum. Skills: Annihilation: Inject dark energies into the earth, causing it to explode with darkness. Effect: 3000-3100 additional damage. | Range: Field | SP Cost: 12% | Cooldown: 12 sec Shadow Edge: Annihilate an opponent with a slash tainted with dark energy. Effect: 1100-1250 additional damage. | SP Cost: 8% | Cooldown: 6 sec Shadow Rush: Dash toward a target while dealing a powerful slash. Effect: 800-900 additional damage. | Range: 25 meters | SP Cost: 8% | Cooldown: 8 sec Dark Charms: Infatuate a target with your good looks and undeniable charms. Effect: Infatuation to one target. | Range: 40 meters | SP Cost: 12% | Cooldown: 14 sec Dark Binds: Instantly petrify an enemy. Effect: Petrification to one target. | Range: 40 meters | SP Cost: 40% | Cooldown: 40 sec Dark Culling: Call the souls away from the enemy. Effect: Incapacitate all party members unless party's combined Luk is over 350. | Range: Infinite | SP Cost: 5% | Cooldown: N/A | One-time use. Sinister Ray: Confuse an opponent with an evil ray of darkness. Effect: Confusion to one target. | Range: 35 meters | SP Cost: 15% | Cooldown: 40 sec Fear: Has a 5% chance of inflicting fear status upon each successful attack. Stun: Has a 3% chance to stun upon each successful attack. Desperation: Removes cooldown on all spells when HP is 5% or below. Auto SP: Recover 2% SP every second. Regenerate
MONSTER: Level: 48 Hierophant Property: Dark HP: 1,350 SP: 200% Str: 34 Vit: 44 Def: 33 Int: 74 Luk: 63 Spd: 60 Weapon: Shadow Energy (Magical) Description: A powerful Shade from the dark world of Dusk. Augmented forms of Alpha Shades, Hierophants are incredibly deadly, annihilating students from afar with sinister energies. Their very bodies seep darkness from their pores. Skills: Dark Blast: Annihilate an opponent with a blast of shadowy energies. Effect: 1000-1100 additional Dark damage. | Range: 25 meters | SP Cost: 10% | Cooldown: 6 sec Fear: Has a 5% chance to inflict fear status upon each successful hit. Shadow Crawl -more to be added-
MONSTER: Level: 48 Encounter: 15+ Hive Shade Property: Dark HP: 550 SP: 0% Str: 43 Vit: 12 Def: 15 Int: 15 Luk: 30 Spd: 62 Weapon: Shadow Fangs (Physical) Description: Extremely deadly, tiny Shades that attack in huge swarms. While very similar to Swarmer Shades, Hive Shades are much more vicious and venomous. Skills: Venomous: 15% chance to inflict Lethal poison status upon each successful hit. Contaminated: 10% chance to inflict Medium contamination status upon each successful hit.
SEMI-BOSS: Level: 50 Guardian Property: Wind HP: 4,560 SP: 100% Str: 86 Vit: 82 Def: 77 Int: 55 Luk: 55 Spd: 70 Weapon: Obsession Blade (Physical) Description: A thousands-year old creature punished to defend the secrets of Templaria for all of eternity. It appears to be tired of being forced, and it wants to finally be free. Skills: Martyrdom: Unleash everything that has been contained for so long. Effect: All moves become OHKO when HP is down to 1%. | Innate skill. Enervation: 8% chance to inflict enervation status on each successful hit.
MONSTER: Level: 50 Shade ++ Property: Dark HP: 3,500 SP: 100% Str: 80 Vit: 67 Def: 55 Int: 55 Luk: 77 Spd: 93 Weapon: Shadow Claws (Physical) Description: The final embodiment of the Shades, vicious creatures that inhabit Dusk. Now, they are at their ultimate form. Nothing can stop the reclamation. Skills: Shadow Claw: Rip across an enemy with shadowy energies. Effect: 1200-1600 additional damage. | SP Cost: 5% | Cooldown: 6 sec Shadow Crawl Enervation: 5% chance to inflict enervation status upon each successful hit. Fear: 10% chance to inflict fear status upon each successful hit.
Last edited by .sickling. on Sun Mar 15, 2009 5:38 pm; edited 49 times in total | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 1:25 am | |
| BOSS (Recruitable) Level: 55 Kudo Type: That Guy Property: Dark HP: 8,600 SP: 100% Str: 80 Vit: 80 Def: 80 Int: 80 Luk: 80 Spd: 95 Weapon: Nandaiyo (2H Sword) Description: A shady figure that hunts the newly formed Shades with relentless efficiency. He's the same person that ambushed you a long time ago. He's willing to join you to destroy the new Shade menace, but you must prove your strength. Role: Balanced/Support Skills: SP Charge: Recharge lost energy. Effect: Regain all SP. | SP Cost: N/A | Cast Time: 1 turn | Cooldown: 50 sec Dragon Smash [Level 8]: Slice an enemy with using the weight of the blade and all your strength. Effect: 4,000-4,500 additional damage. | SP Cost: 7% | Cooldown: 8 sec Critical Null: Crush your opponent's ability to strike critically. Effect: Target cannot land a critical hit. | Duration: 5 moves | SP Cost: 8% | Cooldown: 10 sec Mute: Prevent the casting of skills and spells. Effect: Inflict mute status on one enemy. | Duration: 5 moves | SP Cost: 10% | Cooldown: 10 sec Flash Raid: Stun the opponent in a series of blindingly fast blows. Effect: 1,200-1,500 additional damage, stun for 2 turns. | SP Cost: 10% | Cooldown: 10 sec Mind Crush: Use almighty powers to utterly crush the enemy. | Effect: 8,000-9,500 additional damage. | SP Cost: 55% | Cooldown: 30 sec Block: Prevents escape. Innate skill.
MONSTER: Level: 52 Shade Hunter Absolute Property: Light HP: 4,000 SP: 100% Str: 98 Vit: 70 Def: 61 Int: 60 Luk: 54 Spd: 100 Weapon: Effigy (Physical) Description: The elite of the elite among the Shade Hunters. They are the last resort of the enigmatic group, sent to fulfill their final task. With the events going on how they are right now, though, their success seems highly unlikely. Their utterly blind devotion still leaves them as a deadly force to be reckoned with. Skills: Absolution Final: All but destruction awaits. Effect: 1,800-1,900 additional damage, 30% chance to inflict petrification status. | Cooldown: 20 sec | SP Cost: 8% Reduction: All that stands before us will collapse. Effect: 1,000-1,200 additional damage, 90% chance to stun. | Cooldown: 30 sec | SP Cost: 10% Petrification: 8% chance to petrify each successful hit. Devotion: Inflict 5% recoil damage of the finishing blow to whomever dealt the finishing blow. | Innate skill.
BOSS: Serra Level: 77 Property: Light/Dark (No weakness) HP: 26,400 SP: 300% Str: 256 Vit: 288 Def: 186 Int: 245 Luk: 300 Spd: 221 Weapon: Darkness Bow (Physical) Description: Your childhood friend, Serra, possessed by the malevolence of Dusk, Uroboros. She has lost all recollection of her life as a human. Death is the only option to free her: there is no other choice. Skills: Tri-Shot: Launch three arrows at the enemy. Effect: 1.2x normal damage to 3 enemies. | Cooldown: 4 sec | SP Cost: 5% Headshot: Fire an arrow straight at the enemy's head. Effect: 6,500-7,300 additional damage. | Cooldown: 20 sec | SP Cost: 10% Deathly Embrace: Surround your enemies in dark energies. Effect: 2,300-2,400 additional damage, 75% chance of infatuation, confusion, or fear to all enemies. | Cooldown: 20 sec | SP Cost: 10% Darkness Rend: Slash the foe with shadowy energies. Effect: 4,200-6,090 additional damage. | Cooldown: 15 sec | SP Cost: 10% Sick Memories: Revelation is a powerful weapon. Effect: 100% chance of passive status to main character. | Cooldown: 0 sec | SP Cost: 5% Lost Memories: The mind is both a tool and a hindrance. Effect: 100% chance of enervated status to main character. | Cooldown: 0 sec | SP Cost: 5% Loving Memories: Love is the deadliest weapon of all. Effect: 100% chance of mute status to main character. | Cooldown: 0 sec | SP Cost: 5% Tipped Arrow: Fire a filthy arrow at a target. Effect: 1x damage normal attack. 80% chance to inflict Lethal contamination or poison status to target. | Cooldown: 10 sec | SP Cost 8% Darkness Rain: Fire multiple arrows steeped in darkness into the air, to rain upon your enemies. Effect: 1,500-5,300 additional damage to all enemies. | Cooldown: 15 sec | SP Cost: 20%
BOSS: Level: 82 Uroboros Property: Dark HP: 28,200 SP: 350% Str: 282 Def: 191 Vit: 280 Int: 191 Luk: 210 Spd: 482 Weapon: Primordialism (Physical) Description: A seething effigy of darkness, that takes the form of a giant serpent. He can phase directly through solid objects. He also possesses an uncanny ability to dominate the minds of even the strongest willed souls. He himself, cannot speak or communicate, but is able to communicate through the captured body. All-in-all, he is he is still equally vicious with or without a host. Skills: Despair: Inject the feelings of fear into an enemy. Effect: 100% chance of Fear status on one target. 100-150 additional Physical Dark damage. | Cooldown: 15 sec | SP Cost: 10% Tail Whip: Smash the enemy with a whip-like tail. Effect: 2,000-4,500 additional Physical damage. | Cooldown: 8 sec | SP Cost: 8% Element Shift: Change into a random element. Effect: Property changes into a random one. | Cooldown: 1 min | SP Cost: 2% -to be continued-
BOSS: Level: 85 High Shade: Sige Property: Dark HP: 32,500 SP: 550% Str: 331 Vit: 300 Def: 232 Int: 167 Luk: 281 Spd: 272 Weapon: Glaive of the Tome (Physical) Description: A High Shade, but different from the others because of his direct tuning to the power of Dusk. Supreme leader of the Shades terrorizing the school, and patrol of the underground library. He has the mind of a tactical genius, but is hampered by immaturity which equals that of a normal teenager. Skills: Mortal Coil: Crush the opponent's soul. Effect: When target's HP drops to below 1/3 of original HP, they will die instead of being incapacitated. Innate skill. Gather: Charge dark energies into your weapon. Effect: Doubles the damage of the next attack. Effects cannot stack. SP Cost: 0% | Cooldown: 0 sec Vorpal Blade: Slash all your enemies at blinding speed. Effect: 1.5x damage of normal attack to all enemies. SP Cost: 15% | Cooldown: 4 sec Shadow Cleave: Slice with your blade then follow up with a slash of darkness. Effect: 7500-8200 additional Physical Dark damage. SP Cost: 10% | Cooldown: 6 sec Flying Debris: Send large pieces of rubble at your opponent. Effect: 1500-2750 additional damage, 75% chance to stun all enemies. SP Cost: 15% | Cooldown: 6 sec Deafening Roar: Deafen the opponent with a loud yell. Effect: 25% chance to inflict confusion to all enemies. SP Cost: 8% | Cooldown: 20 sec Shadow Guard: Cover yourself with a veil of darkness. Effect: Invulnerability for two turns. Damage received is reflected to all enemies by 10x. SP Cost: 100% | Cooldown: 2 min SP Regenerate: 5% SP regeneration per turn. Desperation: All stats raise by 1.5x when HP is below 5%. Innate skill. Dark Impalement: Impale a foe with a blade charged with darkness. Effect: Lethal (999,999,999) damage to one opponent. 50% chance of success. | SP Cost: 20% | Cooldown: 2 min Fear: 6% chance to inflict fear status on each successful attack. Petrification: 3% chance to inflict petrified status on each successful attack.
Last edited by .sickling. on Thu Mar 26, 2009 3:46 am; edited 12 times in total | |
| | | Kudo Moderator
Number of posts : 538 Age : 30 Registration date : 2008-10-24
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 1:58 am | |
| - .sickling. wrote:
- Cram wrote:
- BOSS (recruitable)
Eri-Kun Level: 50 Type: That Guy Property: N/A HP: 10,000 SP: 100% Str: 80 Vit: 80 Def: 80 Int: 80 Luk: 80 Weapon: Backhand Gauntlet Description: Mako's Sister. Can be found wandering in town Role: All around damage dealer and caster Skills: Tempest: High powered wind attack Thor's Rage: High powered lightning attack Magma Storm: The field explodes with magma Undine's Symphony: The field is peppered with large icicles God Hand: A Severe hit by a godlike fist Concentrate: doubles the DMG of next Attack Balzac: inflicts rando ailment on party Last Stand: Doubles all stats except hp during the last 1% of Hp Full Heal: Heals 9999 hp | cast time: 0.1 sec GAAHH!!!! She's too high leveled for the character right now, Eri-chan will have to come later. ...or you make her and optional character who is freakishly hard to get but very very useful (think Vincent in FFVII, or Gogo in FFVI...but a lot closer to Vincent) | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 3:58 am | |
| you meet her in the beginning but you can fight her any time | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 4:15 am | |
| also eri is useful because of the assist attacks. Between mako and eri-KUN, we have the most impressive attacks but they are rarely pulled off. | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 4:25 am | |
| -Edit- BOSS (recruitable) Eri-Kun Level: 50 Type: That Guy Property: N/A HP: 10,000 SP: 100% Str: 80 Vit: 80 Def: 80 Int: 80 Luk: 80 Weapon: Backhand Gauntlet Description: Mako's Sister. Can be found wandering in town. If you are not at least level 25, she will say "you are too weak" Role: All around damage dealer and caster Skills: Tempest: High powered wind attack Thor's Rage: High powered lightning attack Magma Storm: The field explodes with magma Undine's Symphony: The field is peppered with large icicles God Hand: A Severe hit by a godlike fist Concentrate: doubles the DMG of next Attack Balzac: inflicts random ailment on party Last Stand: Doubles all stats except hp during the last 3% of Hp Full Heal: Heals 9999 hp | sp cost: X% (what ever is left but must be more than 10%)|cast time: 15 sec (sets up a sheild of 200 hp break that and break the spell) Reaper's Call: instant removal from battle for three party members (Unavoidable) | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 4:29 am | |
| - Cram wrote:
- also eri is useful because of the assist attacks. Between mako and eri-KUN, we have the most impressive attacks but they are rarely pulled off.
Holy crap, Eri is strong. I think she's way too overbuffed to be an actual party member... Don't steal Undine from Mana!!! ):< | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 4:40 am | |
| two things, her skills get nerfed to moderate skills and her stats are put down to a lower lvl and Children of Mana is not the only game with undine (undine is actually a mythological figure) | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 4:41 am | |
| - Cram wrote:
- two things, her skills get nerfed to moderate skills and her stats are put down to a lower lvl
and Children of Mana is not the only game with undine (undine is actually a mythological figure) Still! Undine has been used already and it's... tasteless when we just take it from that. | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 5:01 am | |
| its..a name... besides she is a bonus boss | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 5:03 am | |
| - Cram wrote:
- its..a name... besides she is a bonus boss
RAWRGH!!! Okay, she's very powerful... capable of easily wiping out your team in one hit if you aren't careful. Symphony of the Undying will pretty much kill you unless you use a Null item (Reflect items don't work on Eri). Help me come up with more enemies! :O | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 5:15 am | |
| - .sickling. wrote:
- Cram wrote:
- its..a name... besides she is a bonus boss
RAWRGH!!! Okay, she's very powerful... capable of easily wiping out your team in one hit if you aren't careful. Symphony of the Undying will pretty much kill you unless you use a Null item (Reflect items don't work on Eri).
Help me come up with more enemies! :O no no, it kills everybody but the main character! | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 5:20 am | |
| - Cram wrote:
- .sickling. wrote:
- Cram wrote:
- its..a name... besides she is a bonus boss
RAWRGH!!! Okay, she's very powerful... capable of easily wiping out your team in one hit if you aren't careful. Symphony of the Undying will pretty much kill you unless you use a Null item (Reflect items don't work on Eri).
Help me come up with more enemies! :O no no, it kills everybody but the main character! Wasn't that Reaper's Call? Besides, that effect is far too powerful anyway, she could destroy MC one-on-one. | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 10:31 pm | |
| | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 10:51 pm | |
| (element here) Nekomata Level: 25 Property: Dark HP: 800 SP: 75% Str: 35 Vit: 40 Def: 25 Int: 45 Luk: 35 Weapon: Claws (Physical/Magical) Description: A cat that was possesed by a shade and took on a larger more humanoid form. Though they are as big as humans, they preserve the viciousness and speed of their previous forms Skills: Cat Scratch: 3 attacks with x1.2 dmg of normal attack | sp cost: 2% Poison strike: The claws are coated with venom to add a slow death to a small wound. Effect: deals 500-600 physical dmg + 50% chance to inflict poison on recipient. | sp cost: 5% Triple Strike: Basic combo Effect: Deals 3 hits of x1.2 normal attack dmg to opponent. | sp cost: 6%
Last edited by Cram on Tue Jan 06, 2009 11:48 pm; edited 1 time in total | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Tue Jan 06, 2009 11:32 pm | |
| - Cram wrote:
- (element here) Nekomata
Level: 25 Property: Fire,Ice,Wind, Electric, Dark HP: 800 SP: 75% Str: 35 Vit: 40 Def: 25 Int: 45 Luk: 35 Weapon: Claws (Physical/Magical) Description: A cat that was possesed by a shade and took on a larger more humanoid form. Though they are as big as humans, they preserve the viciousness and speed of their previous forms Skills: Cat Scratch: 3 attacks with x1.2 dmg of normal attack | sp cost: 2% Elemental Strike: varies depending on monster property | sp cost: 5% Nekomatas are demons/ghosts, therefore they stay consistently Dark. | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Fri Jan 09, 2009 4:51 pm | |
| | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Sat Jan 10, 2009 4:53 am | |
| BOSS: Shade Dragon Level: 75 Property: Dark/Undead HP: 15,000 SP: 150% Str: 200 Vit: 375 Def: 300 Int: 250 Luk: 150 Description: A possesed dragon skeleton found in the underground library. I Skills: Nihil Wave: A powerful orb of darkness lands on the field, deals damage relative to level (i.e. 0%-15% damage to HP) Stagnant Air: Ailment subjectivity increases by 30% Poisonous gas: Poison clouds descend on the field 35% chance of poison Virus breath: deals 25% damage to remaining HP Gorgon eyes: 30% chance to petrify player Slam: Slams down body hand to deal 1000-5000 Damage Zombification powder: 20% chance to kill player 25% chance to incapacitate player | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Sun Jan 11, 2009 2:58 am | |
| Added myself. But it does need some work... | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Tue Jan 13, 2009 4:48 am | |
| I've been replaced by Kiki.
Cram's property has been replaced by Ice.
Kiki is now Fire. | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Wed Jan 14, 2009 12:49 am | |
| Shade Hunters have been added. | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Thu Jan 15, 2009 4:07 am | |
| BOSS: Matt Level: 1 Property: Wind HP: 4400 SP: 100% Str: 75 Vit: 110 Def: 65 Int: 65 Luk: 50 Weapon: Jihatzu-Komo (Spear) Description: Able to cast strong spells and attack at a moderate distance, this student is an essential member to your quest. The only problem is, you have to "convince" him first. Skills: Impale: Impale an enemy on your spear and fling them away. Deals 300-1200 additional damage Flying Debris: Send large pieces of rubble at your opponent. -more to be added- | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Thu Jan 15, 2009 11:27 pm | |
| - Cram wrote:
- BOSS:
Matt Level: 1 Property: Wind HP: 4400 SP: 100% Str: 75 Vit: 110 Def: 65 Int: 65 Luk: 50 Weapon: Jihatzu-Komo (Spear) Description: Able to cast strong spells and attack at a moderate distance, this student is an essential member to your quest. The only problem is, you have to "convince" him first. Skills: Impale: Impale an enemy on your spear and fling them away. Deals 300-1200 additional damage Flying Debris: Send large pieces of rubble at your opponent. -more to be added- Alright! I've been added. | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Thu Jan 15, 2009 11:49 pm | |
|
Last edited by Cram on Fri Jan 16, 2009 12:26 am; edited 1 time in total | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Fri Jan 16, 2009 12:09 am | |
| - Cram wrote:
- YAY
No one word posts! x3 | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Mon Jan 19, 2009 3:29 am | |
| The bestiary now has its first High Shade! Xesh! | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Sat Jan 31, 2009 7:54 pm | |
| Two bosses need to be added! GENESIS : Final boss DYNAMITE RABBIT: TRUE final boss | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Thu Feb 12, 2009 5:29 am | |
| BOSS: Sige Level: 80 Property: Dark HP: 150,000 SP: 300% Str: 400 Vit: 3750 Def: 350 Int: 350 Luk: 25 Weapon: Glaive of the Tome Description: Leader of the Shades that are terrorizing the school. Mind of a tactical genius but behavior of a normal teenager. Skills: Mortal Coil: Lowers the death bar to third of target's original HP (Start of battle) Gather: Gather all darkness into your blade. Powers up next dark attack Power Charge: Increase damage of next attack by 1.5x or 2.0x Vorpal blade: Hit all enemies for 1.2x damage of normal attack Shadow Cleave: Slice with your blade then combo with a shadow claw Deals 1000-3000 additional damage Flying Debris: Send large pieces of rubble at your opponent. Deafening roar: (25% chance to inflict confusion on one random party member) Shadow guard: Block with the power of darkness and counter with a heavy slash (deals 100-500 additional damage) Impale: Deals 99,999 damage to one party member (50% chance of sucess) (Dark) | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Thu Feb 12, 2009 6:15 am | |
| BOSS: Sige (Final Phase) Level: 85 Property: Dark HP: 200,000 SP: 300% Str: 450 Vit: 5,000 Def: 300 Int: 350 Luk: 25 Weapon: Darkfire Cleaver Description: Leader of the Shades that are terrorizing the school. Mind of a tactical genius but behavior of a normal teenager. Has now fused with the Tome of Void and lost all touch with his human self. Skills: Mortal Coil: Lowers the death bar to third of target's original HP (Start of battle) Gather: Gather all darkness into your blade. Powers up next dark attack Power Charge: Increase damage of next attack by 1.5x or 2.0x Vorpal blade: Hit all enemies for 1.2x damage of normal attack Shadow Cleave: Slice with your blade then combo with a shadow claw Deals 1000-3000 additional damage Flying Debris: Send large pieces of rubble at your opponent. Deafening roar: (25% chance to inflict confusion on one random party member) Shadow guard: Block with the power of darkness and counter with a heavy slash (deals 100-500 additional damage) Nitrous Boost: Attack speed increases dramatically Bind: Constrict a foe with your tentacle Killing Wave: Deals Heavy almighty damage to all party members Death: Kills one player on party. (Cannot be revived) This triggers scripted battle | |
| | | .sickling. over 1000!
Number of posts : 1084 Age : 30 Registration date : 2008-10-25
| Subject: Re: Monsters/Bosses Wed Feb 18, 2009 5:01 am | |
| Serra, MC's love interest, has been added as a boss! SPOILER! SPOILER! | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Tue Mar 17, 2009 12:36 am | |
| I think I should switch to gauntlets Mainly because if we cut out sword+shield skills, it will be a helluv a lot easier, plu that way you dont have to face eri kun to get a gauntlet person on your team
BOSS (Recruitable): Mako (Cram) Level: 16 Type: Lazy Property: Lightning HP: 2,040 SP: 70% Str: 40 Vit: 51 Def: 35 Int: 21 Luk: 12 Spd: 20 Weapon: Iron Gauntlets Description: A confident, yet lazy student whose power somewhat makes up for his shortcomings (smarts). He is Eri's younger brother. He can be found wandering the school, hunting for Shades (and snacks). He believes you are the cause of the Shades. Role: Tank Skills: Old One: Use the power of age to weaken your opponent. Effect: Inflict enervation on one opponent. | SP Cost: 5% | Cooldown: 50 sec Last Stand: I'll never be defeated! NEVER!!! Effect: Doubles Def and Str during the last 10% of HP. | Innate skill. Concentrate: Focus your power. Effect: Double the damage of the next physical attack. Effects cannot stack. | SP Cost: 2% | Cooldown: 3 sec Chi Blast: Unleash the power of chi in a powerful blast against an opponent. Effect: 300-800 additional physical damage, 50% chance to stun. | Range: 20 meters. | HP Cost: 25 | Cooldown: 15 sec | |
| | | Cram Admin
Number of posts : 946 Age : 30 Registration date : 2008-10-23
| Subject: Re: Monsters/Bosses Wed Mar 25, 2009 6:15 am | |
| BOSS: Uroboros (You MUST have Serra in your party) Level: 75 Property: Dark HP: 150,000 SP: 150% Str: 450 Vit: 3,750 Def: 200 Int: 150 Luk: 0 Weapon: N/A Description: A Snake-like Shade that can possess the bodies of humans. It cannot be excorsiced unless it is of its own free will. Skills: Despair: Inflict Fear on one party member 25% Chance of sucess Whiplash: Whip your tail sharply at the enemy to deal 100-2000 extra damage! Poison Breath: 25% Chance of Poison on all party members And deals 1000 damage Control: Takes control of Serra (Unavoidable) | |
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